Ep. 8 Lawful Good Isn’t Always Lawful Nice

Eric and Philip take us through the paladin. They go over ways to play the class, do a deep dive on each oath, and end with character build-offs.

News

 * Stream of Annihilation

Summary

 * 0:00:27: Introduction
 * 0:03:27: News
 * 0:06:50: The paladin: who is a paladin?
 * 0:16:21: Cons of playing a paladin
 * 0:23:47: Building a paladin
 * 0:26:55: Oaths
 * 0:55:40: What to remember when playing a paladin


 * 0:59:42: Build-off
 * 0:59:57: Philip's Marshal
 * 1:04:49:  Eric's Killian

Philip's Marshall
Level: 5 Background: Acolyte Oath: Vengeance Feats: Magic Initiate Skills: Athletics, Insight, Perception, Persuasion, Religion Cantrips: Chill Touch, Ray of Frost Spells: Command, Divine Favor, Wrathful Smite, Hunter's Mark, Lesser Restoration, Locate Object

Eric's Killian
Level: 5 Race: Half-elf Background: Oath: Redemption Feats: Everybody's Friend Equipment: Quarterstaff Spells: Cure Wounds, Zone of Truth, Heroism, Detect Good and Evil, Aid, Protection From Evil and Good

Killian used to be a pirate that would sail the seas and plunder. He's had a change of heart and is now on the path of redemption.

Plugs

 * d20 Radio
 * Order 66 Podcast Episode 99: Gone in 60 Parsecs

Mentions

 * Critical Role
 * Eberron Renewed
 * Girls, Guts, Glory
 * Man of Steel
 * Maze Arcana
 * Sabriel by Garth Nix